HyperView, introduced for the first time ever in sports broadcast at the 2022 ICC Men’s T20 World Cup, has evolved from the Quidich Tracker. The technology illustrates the real-time spatial relationships between players on the field using dynamic visualisations and graphics that have allowed for the emergence of new in-depth fielding narratives exploring gaps in the field, the effectiveness of fielding placements, and the challenges faced by batters in finding scoring opportunities.
HyperView has showcased real-time visuals providing a comprehensive overview of on-field dynamics including
field cordons, distances between fielders, distances between a batter and a fielder, and field changes, covering the entire cricket field. The live graphics are enabled by seamless camera moves supported by the technology and have provided viewers with the ability to visualise fielding strategies from perspectives that were not possible earlier.
Where QT enabled viewers, commentators and analysts to visualise live fielding positions in an unobtrusive fielding plot above the scoreboard panel, HyperView has been able to take it to another level by completely reimagining the stadium in a virtual environment built atop the Unreal Engine. The technology is the culmination of several proprietary technologies and a testament to the brisk pace at which Quidich continues to solve broadcasting gaps in sports with consistent innovation.
HyperView accurately displays ball trajectories, six distances, and even the height of a six in a custom-built 3D virtual environment. At the TATA IPL 2023, HyperView introduced dynamic visuals displaying the height of a six hit by the batter, a visual representation introduced for the first time in the history of cricket broadcasting. This innovative addition enhanced the narrative of the game for viewers as well as commentators and anchors analysing the game in the studio.